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In this chapter you can find the following pages:
9 game variations to exercise:
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Game variant: Transverse Game
The game board needs to be turned 90°. The players still have a white hexagon on their lower right hand side. The lower horizontal row must show the numbers 8,24,40,56. The pawns may only advance straight forward just like their chess-brothers. When they face each other squarely they block each other. They may exchange place with the other colour on the 30° angle.
- Remarks: The six laureates end in mirror position. When we consider the game-board form this position with the blunt side of the hexagons facing the players, it resembles the chess board somewhat. In this position the movement of the pioneers must be limited otherwise they would be able to reach far too many spaces with their double first move. This is why their movement resembles that of their very restricted chess-brothers.
Game report Transverse game
Begin position Transverse game |
Hexagon numbers white
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Mp
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Hexagon numbers black
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40 |
Regent
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32
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25 |
Magister
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33
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24,41 |
Minister
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17,48
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9,56 |
Wise man
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16,49
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8,57 |
Templar
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1,64
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7,10,32,26,39,42,55,58
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Pioneer
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2,15,18,31,34,47,50,63
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Game diagrams Transverse game |
Begin position |
End position
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Hover the ponter over the game boards to reveal the hexagon numbers |
End position Transverse game |
Hexagon numbers white
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Mp
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Hexagon numbers black
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32
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Regent
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40
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33
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Magister
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25
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17,48
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Minister
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24,41
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16,49
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Wise man
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9,56
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1,64
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Templar
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8,57
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2,15,18,31,34,47,50,63
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Pioneer
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7,10,23,26,39,42,55,58
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Game notation Transverse game
Explanation of abbreviations and symbols
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White (or the lighter color)
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Black (or the darker color)
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z
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n hn x n hn (...) |
z
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n hn x n hn (...) |
1
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ma25 x pi63 (la1) |
1
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ma33 x pi07 (la1) |
2
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la33 x ma07 (p) |
2
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la25 x ma63 (p) |
3
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mi41 x pi15 (la2) |
3
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mi17 x pi55 (la2) |
4
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la17 x mi55 (p) |
4
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la41 x mi15 (p) |
5
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pi10 - 12 |
5
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pi50 - 52 |
6
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mi24 - 10 |
6
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mi48 - 50 |
7
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mi41 - 54 |
7
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mi17 - 14 |
8
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mi54 x pi31 |
8
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mi14 x pi39 |
9
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mi10 x pi34 (h1) |
9
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mi50 x pi26 (h1) |
10
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mi31 - 17 (r1) |
10
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mi26 - 24 (r1) |
11
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mi34 - 48 (r2) |
11
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mi39 - 41 (r2) |
12
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ma25 x re32 |
12
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ma33 x re40 |
13
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la07 - 11 |
13
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la63 - 51 |
14
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te08 x pi02 (la3) |
14
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te64 x pi58 (la3) |
15
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te57 x te58 (h2) |
15
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te01 x te02 (h2) |
16
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wi09 - 06 |
16
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wi49 - 62 |
17
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la64 - 49 |
17
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la08 - 09 |
18
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te58 x wi62 |
18
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te02 x wi06 |
19
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wi56 x wi58 (h3) |
19
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wi16 x wi02 (h3) |
20
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te62 - 64 (r3) |
20
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te06 - 08 (r3) |
21
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la11 - 06 |
21
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la51 - 62 |
22
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la49 - 27 |
22
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la09 - 35 |
23
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la06 x wi02 (r4) |
23
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la62 x wi58 (r4) |
24
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wi62 - 49 (r5) |
24
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wi06 - 09 (r5) |
25
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la55 - 39 |
25
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la15 - 31 |
26
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pi14 - 15 (r6) |
26
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pi54 - 55 (r6) |
27
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la39 x pi52 (h4) |
27
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la31 x pi12 (h4) |
28
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la27 - 26 (p) |
28
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la35 - 34 (p) |
29
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pi23 - 21 |
29
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pi47 - 45 |
30
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la26 x pi45 (h5) |
30
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la34 x pi21 (h5) |
31
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la45 x la21 (p) |
31
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la45 - 47 (p) |
32
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la21 - 23 (p) |
32
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la47 x pi42 (h6,r7,s) |
33
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la23 x pi18 (h6,r7,s) |
33
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la12 - 05 |
34
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la52 - 62 |
34
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la05 - 06 |
35
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la62 - 63 (r8) |
35
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la06 - 07 (r8) |
36*
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re33 x ma32 (slz2) |
36*
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re25 x ma40 (slz2) |
Remarks:
- 36*. The key move of friendship: the final peace move of four moving parts, two sets of black an white regents and their magisters of the same colour, simulteneously exchange place.
Both regents com on a white hexagon next to their magister.
- The addition of the number of redemptions (h) + realisations (r) + key move = 16
In this Transverse game: (h6) + (r8) + (slz2) = 16
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