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In this chapter you can find the following pages:
9 game variations to exercise:
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Game variant: The Cross
The mp are played from the begin position of the cross to the end position of the Master Pi Game. The laureates do not end up in mirror image position. Try yourself to play in such a way that they do end up symmetrically. E-mail us your score.
Game report The Cross
Begin position The Cross |
Hexagon numbers white
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Mp
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Hexagon numbers black
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26
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Regent
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40
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25
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Magister
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39
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27,28
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Minister
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37,38
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29,30
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Wise man
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35,36
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31,32
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Templar
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33,34
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1,2,5,6,8,11,21,22
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Pioneer
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43,44,53,57,59,60,63,64
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Game diagrams The Cross |
Begin position |
End position
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Hover the ponter over the game boards to reveal the hexagon numbers |
End position The Cross |
Hexagon numbers white
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Mp
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Hexagon numbers black
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61
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Regent
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5
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60
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Magister
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4
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59,62
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Minister
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3,6
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58,63
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Wise man
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2,7
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57,64
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Templar
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1,8
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49,50,51,52,53,54,55,56
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Pioneer
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9,10,11,12,13,14,15,16
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Game notation The Cross
Explanation of abbreviations and symbols
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White (or the lighter color)
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Black (or the darker color)
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z
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n hn x n hn (...) |
z
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n hn x n hn (...) |
1
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mi27 - 23 |
1
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mi38 - 42 |
2
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pi22 - 38 |
2
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mi37 - 45 |
3
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ma25 - 03 |
3
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re40 - 25 |
4
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ma03 x re25 |
4
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mi45 x re26 |
5
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mi23 x wi36 |
5
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mi42 x wi29 |
6
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wi42 - 58 (r1) |
6
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re03 - 04 |
7
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mi28 - 03 |
7
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pi60 x re45 |
8
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mi03 x pi43 (la1) |
8
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wi23 - 07 (r1) |
9
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ma25 x la03 |
9
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wi35 - 19 |
10
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mi43 - 62 (r2) |
10
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pi59 - 43 |
11
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ma03 x pi43 (la2) |
11
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ma39 - 59 (p) |
12
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ma43 x la03 (p) |
12
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la43 - 55 (p) |
13
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pi21 - 27 |
13
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pi44 - 37 |
14
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ma03 x pi37 (la3) |
14
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ma59 x pi27 (la1) |
15
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ma37 - 61 |
15
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ma27 x la59 (p) |
16
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la27 - 12 (p) |
16
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la03 - 54 (p) |
17
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wi30 - 46 |
17
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pi63 x wi46 (h1) |
18
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pi02 x wi19 (h1) |
18
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ma59 x pi11 (la2) |
19
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te32 - 16 |
19
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te33 - 49 |
20
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la59 x ma11 (p) |
20
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mi26 - 22 |
21
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pi06 x mi22 (h2) |
21
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mi29 - 20 |
22
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pi22 - 27 |
22
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ma59 x pi27 (la3) |
23
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la59 x ma27 |
23
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pi53 - 44 |
24
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mi36 - 43 |
24
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ma59 x mi43 (h2) |
25
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la12 x pi44 (h3) |
25
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mi20 - 03 (r2) |
26
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la11 x pi45 (h4) |
26
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ma43 - 53 |
27
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la45 - 15 |
27
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pi46 - 35 |
28
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la15 x pi35 (h5) |
28
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ma53 x pi05 (h3) |
29
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pi19 - 30 |
29
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la55 x pi30 (h4) |
30
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la35 - 50 (r3) |
30
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la54 x pi38 (h5) |
31
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la44 - 51 (r4) |
31
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la30 - 14 (r3) |
32
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la27 - 44 |
32
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la25 - 10 (r4) |
33
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la44 - 45 |
33
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la38 - 19 |
34
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la45 - 52 (r5) |
34
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la19 - 13 (r5) |
35
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te31 - 25 |
35
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te34 - 40 |
36
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te25 - 09 (p) |
36
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te40 - 56 (p) |
37
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te16 x pi64 (h6,r6,s) |
37
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te49 x pi01 (h6,r6,s) |
38
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te09 x pi57 (h7,r7,s) |
38
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te56 x pi08 (h7,r7,s) |
39*
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re60 x ma61 (slz2) |
39*
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re04 x ma05 (slz2) |
Remarks:
- 39*. The key move of friendship: the final peace move of four moving parts, two sets of black an white regents and their magisters of the same colour, simulteneously exchange place.
Both regents com on a white hexagon next to their magister.
- The addition of the number of redemptions (h) + realisations (r) + key move = 16
In this game variant 'The Cross': (h7) + (r7) + (slz2) = 16
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